Capcom Game Studio Vancouver

CURRENT OPENINGS

If you’re interested in a specific job family click on the title in the left-hand nav where you can get more info and watch a video from people actually doing the job at Capcom Vancouver.

 

We’re proud to have created a small studio feel while working on some of the industry’s biggest games. We offer industry-competitive compensation packages and extraordinary people to work with in a collaborative and fun environment.

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Search Results

Capcom Vancouver continues to develop new and exciting projects, and we’re growing in the process! With three unique projects in development, we’re recruiting smart, passionate and dedicated professionals to work with us on the next generation of video gaming.   We are looking for a Gameplay Animator that is passionate about third person perspective action games, tight gameplay mechanics, challenging combat, and highly detailed, mocap-based gameplay animations. Do you have a great understanding of timing in video games and the technical problem solving ability needed to troubleshoot gameplay related issues? Then you could be the person we're looking for.
CATEGORY
Animator
Type
Regular Full-Time
Capcom Vancouver continues to develop new and exciting projects, and we’re growing in the process! With three unique projects in development, we’re recruiting smart, passionate and dedicated professionals to work with us on the next generation of video gaming   We are looking for an Animator to work on our newest mobile game.Reporting directly to the project Art Director you will be responsible for bringing life to our beloved characters. You will look after the pipeline, animating and implementing characters, props and environments in Unity. 
CATEGORY
Animator
Type
Regular Full-Time
One of the most memorable components of many hit games are the levels. We have a new eSports title that requires creative and fun levels and we are looking for the person to create these visuals. On top of that we will be using some of the biggest IP in the industry, in one of the first new games for Beeline’s forthcoming mobile eSports platform. Are you that person? You will enjoy a creative and hands on opportunity to shape the project's visual look and play while working with other talented Artists, Designers and Engineers in a fun and dynamic team. We value learning and developing and sharing best practices.   Beeline Interactive is a small and agile group with a strong entrepreneur spirit, where everyone’s work is noticed and appreciated without the feeling of being a cog in a faceless multitude. Combine this with the backing of our parent company, CAPCOM Entertainment, and you have a winning combination.
CATEGORY
Artist
Type
Regular Full-Time
Capcom Vancouver continues to develop new and exciting projects, and we’re growing in the process! With three unique projects in development, we’re recruiting smart, passionate and dedicated professionals to work with us on the next generation of video gaming    Do you find yourself thinking about what is missing in games today or what is too cookie cutter?  Have you found yourself explaining how a game could be more fun right down to how you would have designed it differently?  Are you passionate about creating new worlds and experiences for games?  Then the role of a Producer at Capcom Vancouver may be perfect for you!   An Executive Producer at Capcom Vancouver is an experienced game developer and a strong team leader that can drive a vision to completion while ensuring that it meets quality and schedule requirements
CATEGORY
Producer & Designer
Type
Regular Full-Time
How would you like to be part of the team that builds the premier mobile eSports platform for franchises such as Street Fighter, Mega Man or other top Capcom titles? We are looking for someone to  help build out the platform and support live operations across multiple titles. This is an opportunity to be part of a group tackling one of the most exciting and challenging areas in video games today. Beeline Interactive is a small and agile group with a strong entrepreneur spirit, where everyone’s work is noticed and appreciated without the feeling of being a cog in a faceless multitude. Combine this with the backing of our parent company, CAPCOM Entertainment, and you have a winning combination
CATEGORY
Software Engineer
Type
Regular Full-Time
How would you like to help develop the premier mobile eSports platform for franchises such as Street Fighter, Mega Man or other top Capcom titles? We are looking for a software engineer to create and maintain the iOS SDK for our new platform. Beeline Interactive is a small and agile group with a strong entrepreneur spirit. Everyone’s work is noticed and appreciated without the feeling of being a cog in a faceless multitude. Combine this with the backing of our parent company, CAPCOM Entertainment, and you have a winning combination. About You: - You make it simple for other developers to use your code. - You don’t feel the need to reinvent the wheel. You like to take proven patterns and technology, and leverage it for your own needs. - You like to learn, whether it’s technology or business, and apply that to the code you write. - You own what you’ve built. You figure out how to make it better. And, when it breaks, you care about fixing it. - You play nice with others, jump in and help where needed, and take responsibility for your work.
CATEGORY
Software Engineer
Type
Regular Full-Time
Are you up for the challenge of creating a top-notch, exciting new eSports title? How would you like to join the engineering team working on a new eSports title using some of the biggest IP in the industry, for Beeline’s forthcoming mobile eSports platform? We are looking for a software engineer to help drive the coding of this new title. You will enjoy a creative opportunity to shape the project's technology and feature set while working with other talented Engineers, Designers and Artists in a fun and dynamic team. We value learning and developing and sharing best practices.   Beeline Interactive is a small and agile group with a strong entrepreneur spirit, where everyone’s work is noticed and appreciated without the feeling of being a cog in a faceless multitude. Combine this with the backing of our parent company, CAPCOM Entertainment, and you have a winning combination.
CATEGORY
Software Engineer
Type
Regular Full-Time