Capcom Game Studio Vancouver

CURRENT OPENINGS

If you’re interested in a specific job family click on the title in the left-hand nav where you can get more info and watch a video from people actually doing the job at Capcom Vancouver.

 

We’re proud to have created a small studio feel while working on some of the industry’s biggest games. We offer industry-competitive compensation packages and extraordinary people to work with in a collaborative and fun environment.

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Search Results

Temporary Full Time (14 months)   Capcom Vancouver continues to develop new and exciting projects, come and work with us on the next generation of video gaming.     Reporting to the Senior Director, HR, our HR Coordinator plays an integral role in providing exceptional HR support to the business.  The ideal candidate is highly organized, articulate communicator and has the ability to effectively multi-task and adapt as priorities and initiatives change. 
CATEGORY
Administrative
Type
Temporary Full-Time
Do you think online is the future of gaming? Do you feel that multiplayer adds fun and replay value? This could be for you. We are looking for a talented Game Server Engineer to join our mobile game development team.  You will be part of a highly skilled and innovative group that is responsible for creating world class mobile games.  Your focus and responsibility will be on creating servers and databases for game development, utilizing and combining multiple technologies to create an online game that will be played competitively by millions of players.  We’re looking for candidates who combine strong programming skills with a passion for games, and the ability to work well with others. Your input, technical abilities and architectural expertise will help contribute to our long-term development and direction, and will be crucial to our games’ success.  We want skilled engineers that live and breathe code, yet can still operate and communicate effectively in a highly interactive environment and can “wear many hats”. You will be working closely with client, tool and game programmers, as well as other disciplines including Art, Design, Production, QA and Analytics.  As part of a cross-functional and agile team, you will help implement and drive the development of new features on the backend side.  At the same time, you will be empowered to create and challenged to learn.
CATEGORY
Software Engineer
Type
Regular Full-Time
Capcom Vancouver continues to develop new and exciting projects, come and work with us on the next generation of video gaming.    We're searching for a Senior Rendering Programmer to create and build the graphics of our AAA games in Unreal Engine 4. You will work directly with the brightest technical minds in the business and work on exciting Capcom products.   This role has you working in our rendering team, responsible for programming all graphics functionality for our action titles. In this capacity you will have the opportunity to shape Capcom Vancouver’s rendering technology and create best in class visuals for our upcoming multi-platform games.
CATEGORY
Software Engineer
Type
Regular Full-Time
One of the most memorable components of many hit games are the levels. We have a new eSports title that requires creative and fun levels and we are looking for the person to create these visuals. On top of that we will be using some of the biggest IP in the industry, in one of the first new games for Beeline’s forthcoming mobile eSports platform. Are you that person? You will enjoy a creative and hands on opportunity to shape the project's visual look and play while working with other talented Artists, Designers and Engineers in a fun and dynamic team. We value learning and developing and sharing best practices.   Beeline Interactive is a small and agile group with a strong entrepreneur spirit, where everyone’s work is noticed and appreciated without the feeling of being a cog in a faceless multitude. Combine this with the backing of our parent company, CAPCOM Entertainment, and you have a winning combination.
CATEGORY
Artist
Type
Regular Full-Time
Are you looking for a challenge in the creation of a new eSports title? How would you like to join the engineering team of a new eSports title using some of the biggest IP in the industry, for Beeline’s forthcoming mobile eSports platform? We are looking for a well rounded high Middle / Senior software engineer to join us.    You will enjoy a creative opportunity to shape the project's technology and feature set while working with other talented Engineers, Designers and Artists in a fun and dynamic team.    Beeline Interactive is a small and agile group with a strong entrepreneur spirit, where everyone’s work is noticed and appreciated without the feeling of being a cog in a faceless multitude. Combine this with the backing of our parent company, CAPCOM Entertainment, and you have a winning combination.
CATEGORY
Software Engineer
Type
Regular Full-Time
We are looking for someone to lead the design on a mobile eSports title for our upcoming platform. Are you up for the challenge?   We are looking for a Designer who will be responsible for all design components of this title. This could include user interface, game rules and systems, for both synchronous and asynchronous play. You will need exceptional communication skills in written, visual and verbal forms. The ability to take constructive criticism while selling your ideas is critical. Giving direction will be as important as taking it and you must be able to drive implementation of your features. We need a team player who values the best ideas, regardless of where they come from, and can create a clear picture of how they fit in the larger vision of the game.   Beeline Interactive is a small and agile group with a strong entrepreneur spirit, where everyone’s work is noticed and appreciated without the feeling of being a cog in a faceless multitude. Combine this with the backing of our parent company, CAPCOM Entertainment, and you have a winning combination.
CATEGORY
Producer & Designer
Type
Regular Full-Time